
Replace weapons with as many Heavy lasers as you can buy. Take it to Kraz, strip any weaponry except Heavy laser, and buff it shields up. When you get offered your first bounty mission, hunt it down and cap the ship. If you're getting skunked on bounty missions, take a few escort missions to bump your combat rating up a bit. I avoid taking jobs from Acrux because it extends how far you have to go to find the bad guys. If you don't get offered a bounty hunt on Kraz, try the other three inhabited planets nearby - Mimosa, Spica and Gamma Corvi. The 150/200/250K bounties are all within 2 systems of where you accepted the job. You might also get a Protector.Ģ50K are all Heavy warships, including the Vanguard, Falcon and Leviathan. These are great fleet builders.Ģ00K is usually an upgraded medium, so expect a bit of a fight.

They start at 150K for ships like a Splinter/Firebird/Osprey/Bastion. Check the jobs if you're offered a Bounty mission, take it! The best thing about Bounty missions is that you are the only one fighting them no one will come in and give your prize a coup de grace missile shot just before you board it. This is a great base to start hunting Bounty Pirates. Take your fleet to Kraz, close to the end of The Rim. This thread is for those of us who pay the iron price for our ships. If you're tempted to buy a Mule or Baccy, fine, but stop reading and build your fleet the easy way. You can put atomics in your escorts if you want, but it's not really necessary.

Save your cooling for Kraz, which sells all the human cooling units. Take your fleet to Valhalla in The Deep and outfit all your escorts for maximum capping - Heavy laser turrets and guns, decent shielding/energy to keep everything running. Your combat rating should be 5 or more if not, keep bagging pirates in the Alnair area until it is at last 5. You could for example have your squadron of 20 Sparrows all attack a passing ship by clicking their icon and then selecting the ship and hitting F.So, you've now got a decent medium flagship, a few medium escorts and a gaggle of interceptors. The icons on the bottom-left correspond to your different ships and you can select all ships of a given type by clicking on the small ship icon. You can somewhat give individual ships their own orders, but there's no slow/pause feature so you'll have to try to click that ship and then give the order. And you can also right click an area and have your ships move to that location, but I don't think they'll rotate. You can select a target and hit F to have all escort ships attack that ship. If you use H, they'll hold position and rotate to attack, but they won't follow you if you jump systems (but you'll still have to pay the crew salaries, so Park them on planets if you want to put a ship away for a bit). You can have them surround your ship with G by default, but they'll have their forward guns facing you which will really reduce their combat potential (turrets notwithstanding). The game will combine your total cargo space and passenger space when necessary, at least.Įdit: The ships will attack any hostile targets on their own in a "seek and destroy" kinda pattern. The ships are controlled by the game's AI and fly as "escorts" to your flagship.
